![]() + Talents: when skills are active her attacks have a chance to crit which deals large AOE damage. + A Drone Caster that can perform map-wide ranged attacks Sound effects on S3 can get annoying when they play all the time, non-stop, for the entire map. S3: key damage spot is just barely over one tile wide and damage is subpar outside of that small area. Heavily map dependent due to restrictive ranges on her skills. She will always need a support unit to be maximized, and she draws healing away from frontline units. Counterintuitive talents make her awkward and unreliable. + Best buddies with Skadi the Corrupting Heart who can maintain her Vigor talent at no cost while also buffing her attack. + S3: If she can be well placed, it can dish out incredible amounts of damage with 100% uptime. + S2: Low SP cost along with her talent means she can activate it frequently, and it has a more flexible (but still restrictive) range than S3. + Powerful pick in IS due to strong damage and relic interaction. + An Artilleryman (AoE Sniper) with a very strong damage potential, Fiammetta can provide a rare level of consistently high damage. Remove Stealth, Ally ATK Buff, Physical Attacker With Arts Ability, Ammo, Overdrive, Has Operator Record Expensive to maximize since all skills are potential Mastery targets. ![]() Range can be limiting on some maps since she can't target close. Although she remains an effective blocker, her DPS suffers unless using S2, which is usually her weakest skill. Her talent is a large factor to her DPS, but also leaves her more fragile. ![]() If you don't time it right, the target can potentially just move out of her range. S3: Requires timing considerations to maximize thanks to Overdrive. S1: Despite its invisibility reveal, Horn can't target invisible units so it's only effective if there are visible units to target as well. + S1: High damage multiplier means it works very well with buffs (IS and SSS especially). + S2: Can be used as a massive instant nuke, for when you really can't wait. + S3: One of the best DPS skills in the game for when range is needed. + Unusually bulky for a DPS unit that doesn't lose her blocking ability. + Massive range, even rarer on a melee unit. + High hit physical splash damage, rare on a melee unit. + An extremely flexible DPS unit, combining several fairly rare niches all into one. #FRACTURED SPACE PIONEER VS BRAWLER HOW TO#
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